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HC at least makes it exciting to nearly die 10 times a run which keeps me somewhat awake. And incoming damage is so rippy you could easily die at any moment from a bad overlap buried in the pixel vomit (sorc literally makes the ground invisible for their party lmao) if you aren’t built for tanky/self healing and keep a weather eye on your cheat death. Mobs are just giant HP sponges that soak up dmg hits over 200T like you are tickling them. If I wasn’t playing with friends I would have quit much earlier in my GR pushing after finishing the season journey. I’m only two pieces short of having full augments and mostly perfect rolls too. Now all that remains for the last 10 levels of GR is getting mainstat from ~4000 more paragon levels and I’m burning out hard speed farming 110s for primals. Meanwhile my damage output gain has slumped all the way off. Hit a wall around GR 140 on my HC Trag’oul necro and the trash mobs have over 50 quadrillion and Grift bosses over 300 quadrillion hp. Once you get your set and the right pieces for your build you jump straight into T16 and begin the true grind. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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